Tuesday, May 23, 2006

Things you should know

There are a couple of things that are very handy to know as a rogue but not necessarily common knowledge. I try to list what comes to my mind now and if you have something to add post it as a comment.

- A sitting opponent will stand up when you hit him, however the first hit is guaranteed to crit. So even if you don't have improved Ambush you can score nice crits on drinking casters.

- Attacks from behind can't be parried or blocked. So even if you are not using backstabs it's wise to attack from behind.

- Stunned targets can't dodge. When fighting a rogue it's a good idea to counter Evasion with as many stuns as possible. Other classes know that too so beware stuns when you depend on your dodge rate. (be it in PvP or v.s. Razorgore and some Drakonids in BWL)

- Hunters camping a frosttrap seem impossible to beat in duels. Get the Barov Peasant Caller trinket and your servants will take care of the trap for you.

- With epic gear come epic repair bills. Currently I pay about 1.50g per death wich makes a bit trickery worth the effort. If you die by your own hands you won't get durability damage.
Demonic Runes and Dark Runes are perfect tools to commit suicide if death is inevitable.

- If you have improved Gauge you can gauge a player and drop out of combat right when gauge ends. The same is possible with blind. This allows you to get multiple openers in a duel without wasting vanish. It doesnt work in PvE though.

- The talent Opportunity affects not only the weapon damage component of Backstabs like the tooltip suggests but also the fix bonus-damage (210 on level 60).


3 Comments:

Blogger Hexa said...

Another rogue tip.. not all rogues know that you can disarm traps will still staying stealthed. =)

Sweet.. blog, will be back ;)

Tuesday, May 23, 2006  
Anonymous Anonymous said...

backstab can get parried from behind and dodged as well. i beleive this is a bug but at the moment, the end result is these do occur.

Saturday, May 27, 2006  
Anonymous Anonymous said...

Know that mages can use blink to escape cheapshot, consider opening with garrotte or ambush if possible, however opening with a higher rank of garotte grants 3 sec silence on your target, giving ample time to unleash hell.

Friday, March 16, 2007  

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